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Monday, May 2, 2011

CGHub Mermaid Challenge: Final

I've finally completed my mermaid concept, though I admit I  might continue to tinker with it. After dropping it into greyscale to take a look at the contrast I had decided that I needed to make it murky and that I didn't like the spear. 

So I looked online at different types of fish spears and after finding one I liked, looked at the possibility at making it appear a bit more organic. I didn't want to use wood and metal, since  it seemed an unnatural element for a sea-creature to use (though the idea of pillaging materials off a ship wreck was pretty intriguing). 

In the end I wound up using the skull of a marlin as the spear, adding a bit of a spike from a narwhal to the center of the 'spear head'. I'm pretty happy with the way this turned out overall. Now to submit it into the challenge!

Don't forget to vote!


JPChapleau said...

Very nice! How long did it take you to do the whole thing?
*completely jealous*

Kat Guevara said...

Actually, I think if I went by hours of actual time it would be just under 20. I didn't work on it all at once, and just built it up from the line drawing without really putting too much thought into what I was doing.

But it's kinda how I work, I notice, to get better results. I need to work fast before I lose my focus.

Arms said...

hi ~ wandered in CGHUB your blog ~

Very type of conceptual design, looking forward to the development of follow-up